Survive the Backrooms

Tier List

Survive the Backrooms Tier List

Rank Survive the Backrooms classes, resources, trials, and survival choices by impact so you know what to chase first.

Survive the Backrooms Survive the Backrooms Tier List artwork

Rankings

Survive the Backrooms rankings board

12 ranked 5 types 4 S tier
S 4 ranked
system S

Crafting Bench Upgrades

Bench upgrades unlock tools and utility that improve every future day, making them the safest early investment.

Player decision Prioritize early unless food or fuel is dangerously low.

Obtain: Gather scrap and wood, then upgrade at base.

Pros: Improves every run, Unlocks utility

Cons: Needs steady scrap

item S

Food Buffer

A reliable food reserve prevents forced night scavenging and gives players time to recover after a bad route.

Player decision Keep several days of food before portals or deep routes.

Obtain: Loot containers and cook when possible.

Pros: Stops starvation, Protects trials

Cons: Uses space

class S

Calamity Class

Calamity is the top long-term combat class because its cost buys powerful endgame pressure and trial stability.

Player decision Save for it once basic survival is consistent.

Obtain: Purchase permanently with Emeralds.

Pros: High combat ceiling, Endgame carry

Cons: Very expensive

objective S

Early Survivor Rescue

Rescuing friends through trials shortens the day 99 path and turns slow survival into a more manageable run.

Player decision Attempt first-tier rescues after stabilizing camp.

Obtain: Prepare supplies and complete trial rescues.

Pros: Skips days, Major progress

Cons: Trial risk

A 4 ranked
class A

Minigunner Class

Minigunner offers sustained ranged damage and helps teams hold positions during entity or trial pressure.

Player decision Use it when combat control blocks progress.

Obtain: Purchase permanently with Emeralds.

Pros: Strong DPS, Great defense

Cons: Needs spacing

class A

Flamethrower Class

Flamethrower is strong for crowd control when grouped threats or trial pressure make single-target play unreliable.

Player decision Pick it for group defense and chaotic trials.

Obtain: Purchase permanently with Emeralds.

Pros: Area control, Team-friendly

Cons: Can encourage greed

trial A

Wisdom I Trial

Wisdom I is a strong early trial target because careful reading can reduce combat-heavy risk.

Player decision Try it early if your team communicates well.

Obtain: Enter the Wisdom portal when prepared.

Pros: Good first target, Rewards patience

Cons: Punishes missed clues

trial A

Agility I Trial

Agility I rewards route awareness and stamina control, making it a useful first-tier objective.

Player decision Attempt after practicing sprint discipline.

Obtain: Enter the Agility portal after packing light.

Pros: Teaches movement, Useful progress

Cons: Panic sprinting fails

B 3 ranked
item B

Map Tool

The map reduces wrong turns and wasted daylight but cannot replace food, fuel, or safe timing.

Player decision Use it to stabilize loops and portal routes.

Obtain: Unlock or craft through bench progression.

Pros: Better navigation, Less wasted time

Cons: Not a panic button

trial B

Strength Trial

Strength trials are valuable but require better weapons, healing, and combat discipline than easier early objectives.

Player decision Delay until combat gear supports the attempt.

Obtain: Enter the Strength portal with gear and food.

Pros: Clear combat progress, Badge value

Cons: Resource-heavy

trial B

Patience Trial

Patience trials reward reserve control but can drain food and punish players who enter understocked.

Player decision Use when supplies are strong and no one will rush.

Obtain: Enter with extra food and a calm plan.

Pros: Good discipline, Teaches reserves

Cons: Slow and draining

C 1 ranked
class C

Survivor Class

The free Survivor class is reliable for learning but lacks the weapon power that later trials demand.

Player decision Use while learning routes or saving Emeralds.

Obtain: Available by default.

Pros: Free, Good for learning

Cons: No special weapon